Retail Games
Here I have patches, tweaks, and mods for the various BattleTech retail games.
MechCommander/Gold
MechCommander 2
MechWarrior 3
MechWarrior 4
MechCommander/Gold min OS 95
Made by FASA Interactive, this game was one of the few
Real Time Tactical games made when it was released. It rocked. I finished it several times.
MechCommander Homepage - it now forwards to the FASAStudio Homepage. It appears as though the old MC page is now dead. Sorry.
1.8 Patch for MC
- English
The patch required
before you can play on the zone or with the german version of the game. A
must have for any serious MC player. English Version.
1.8 Patch for MC
- German
The patch required
before the german version can play on the zone. The American version does
not need this patch.
Map Addon for MC/G
The last map addon released by the MechCommander team, this has a lot of very
fun missions, but also some very unbalanced missions. It will work for MCG
or MC. Double click and let it do its thang.
Single and Multi Maps for
MCG
The single and
multiplayer maps made by the MC team that mantis (yes, that is lowercase...if
you don't know the story....well....tough luck...hehehe) was kind enough to
make for us so we could use. These are designed for use in the mission editor
of MechCommander Gold. Thanks for the file Jackto.
I can't remember if you need to move it into the MCG
directory before executing or not...:( Been too long since I used it.
MadCat Addon for MC
The munchy but fun update that allows you to start the game with a MadCat. It
rocks but whoever you put in that Mad Cat is gonna get his world rocked. This
works for MechCommander only. Double click, make sure it pointing at the right
directory and let it have at it.
MadCat Addon for MCG
The same thing, only this time tweaked to work in MCG. You have to open the
zip file and slap the start pak file into the MCX/Data/Savegame directory. (Thank you Dave Watson for telling me the exact directory) I would strongly suggest backing up the original start pak file that you will be overwriting however. You DON'T want to have to reinstall if things
go bad....;-)
TGA Maker for MCG
This little hack of the MCG editor always you to make a tga image of any
mission or map you find out there. For those of you still playing MC/G for
fun or leagues, this would really rock for letting you see a map and draw
out battle plans and the like. I don't know how to use it as I never even
knew it existed until Jackto sent it to me. Thanks dude.
Quickstart Utility for
MC
This file allows you to save a multiplayer game, send it to others, and then
start that game. It speeds up time from entrance to launch AND allows you to
play with IS and Clan tech on the same team. Instructions for use and
installation are in the zip file. This was designed to help test MC before
it was released and was never updated to allow it choose the new 'Mechs
and vehicles in MCG.
Jump Jet Patch for
MCG
The patch designed to
alert us to the use of a bug in MCG that allowed a player to jump across the
map in one shot, it was actually more buggy then the bug was. At my request,
Mitch talked to the people at the zone and they took away the requirement to
use it. At least that was the last info I have on it. To my knowledge, all
other online gaming areas require it. Directions for installation are in the
zip file. Thank you Jackto for the file.
System Info
Not something for just MC, but it was the program the MC team wanted you to use
on your computer that told them alot about your system if you had any problems
with the game running.
Mission Extender for MCG - Webpage
This is a hack for the MCG editor that allows you to put in more mission
objectives, salvage, resources for objectives, giving 'Mechs in missions and
a whole slew load of other stuff. Check it out if you like creating missions.
Mission Hacking for MCG - Webpage
This is a series of mission hacking tutorials written by Wolfcross that really
rock. There are also links to two editor hacks that I'm trying to
re-figure out so I can have them here....;-) If you are at all interested
in hacking or learning how to edit missions in MCG, this is the best place
to start.
MCG Editor Hack
Designed by Timberwolf, this nice little hack allows you to enter in far more
units then the basic editor, and also allows you to place Port Arthur buildings
on Cermak and vice versa. I have not used it myself, but it is the main hack
that current MCG mission designers use.
MechCommander 2
Made by the FASA Interactive team after they were bought by Microsoft, this is a decent game. I beta tested it, and own a full version of the game, though I can't remember if I ever actually installed it and played it.
MechCommander 2 Homepage
MechWarrior 3 min OS 95
Made by Zipper, this game is in some ways the best 'Mech sim made and in
others the worst. Microprose, the publisher, laid off a LARGE number of
employees as their Christmas present after they humped to get the Pirate's
Moon expansion out for Christmas, so many people refused to buy it.
MechWarrior 3
MechWarrior 3: Pirate's Moon
MW3 Version 1.2
Patch
An attempt to fix the netcode and balance the game, this does make it more
playable but does it in ways that BTech players hated. Here it is though
if you still play that game and want to play it online.
MechWarrior 4 min OS Win9x
Vengeance Homepage
Black Knight Homepage
Mercenaries Homepage
FASAStudio Mercenaries Homepage
FASAStudio Homepage - A great site with much information about all games made by FASAStudio.
MechWarrior 4 Patches - This page has numerous patches and jazz for all of the MechWarrior 4 games. This is really an awesome site to go to for those things. I'm highly impressed with it.
Patch
The first of two promised patches for MW4 Vengeance, I have heard many people complain
that it makes gameplay worse. However, for most people it seems to really
clean things up, and they say the extra features like team chat and the much
needed cancel button are nice to say the least.
Lakefront Map
The first official expansion Map released by Microsoft. Extract it into the
resource\missions directory to use.
Scrub Map
The second official expansion Map released by Microsoft. Extract it into the
resource\missions directory to use. Jump Jets are encouraged by the dev team
and they say bots are a bad idea because of the size of the map...very large.
Equinox Map
The third official expansion Map released by Microsoft. Extract it into the
resource\missions directory to use. I have heard of problems encountered with
this map, but if you don't have it, you can get kicked off servers without
warning.
Alps Map
The first hacked Map released for testing by
MekTek. Yes...they know the buildings have magical anti-gravity
belts....;-) Extract it into the resource\missions directory to use.
Urban Riot Map
The second hacked Map released for testing by
MekTek, this one features a self-installer. No floating buildings
this time, but all 16 drop points have not been tested yet.
Desolate Map
The first hacked map made by WolfCross. Unzip it into the resource/missions
directory and have at it. Because of the steep cliffs, jjs are recommended,
and there are is a known (but rare) problem where in a team attrition game
you sometimes spawn outside the playing area, leaving you unable to move.
Overall, it is a VERY good map from everything I've heard.
Decals for use with MW4 created by SolarMech.
FASA
Decals left out of game.
Pack 1
Pack 2
Pack 3
Decal packs made by the other dudes who are having fun with this.
Perrin's 1st
WhiteFeather's
1st
Wyked's 1st
'Mech Pack - Khan Aidan Hall
A pack of 300 'Mechs (yes, pick what you want sparingly to keep from getting
killed by the 64 'Mech bug) made by Khan Aidan Hall. The 'Mechs are his
attempt to give us the TRO 'Mechs. They are not perfect as MS failed in their
promise to allow us to make all the 'Mechs, but they are close and from what
he said fun to play with. I have not heard anything bad about this pack from
anyone else.
'Mech Pack 2 - RaptorRage
Another pack, this one with not as many 'Mechs as Aidan Hall's pack. However, this also gives many of the TRO 'Mechs and I've heard nothing bad about this, other then a statement by someone that you can only use these 'Mechs in the game they are designed for, not in higher level games. There is a seperate directory for Vengeance and Black Knight designs.
'Mech Pack 3 - RaptorRage - Uploaded 6-25-2003
Another pack back RaptorRage, this one designed for use with Mercs. It has 44 Merc 'Mechs in it that are supposed to be TRO accurate. I hope you like them as well.
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