BattleTech Vehicle Technical Readout

Type/Model: Scorpion Light Tank (Human Sphere)
Tech: Inner Sphere / 2807
Config: Tracked Vehicle
Rules: Level 1, Standard design
   
Mass: 25 tons
Power Plant: 100 SitiCide, Leenex, InterComBust, InterComBust I.C.E.
Cruise Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Armor Type: ProtecTech Light Standard
Armament:
1 Deleon 5 Autocannon/5
1 20mm Gatling Gun Machine Gun
Manufacturer:    Quikscell Company
   Location:    Ares, Kalidasa, Layover, Richvale
Communications System:    Basix 200
Targeting & Tracking System: OptiSight-12


Overview:

         The Scorpion Light Tank is another vehicle from the successful Quikscell Company. As is typical with all their products is small, inexpensive, and easy to repair.
         The Scorpion has earned the name "Budget Tank" because it is so inexpensive, as compared with most tanks. Using only one main weapon and one defensive weapon, the Scorpion's low cost makes it attractive to buyers from poorer worlds, especially the Bandit Kings and Periphery Pirates.
         Aside from its attack functions, the scorpion also performs as a scout or transport vehicle, Field commanders often use the tank in large groups because the individual Scorpion is weak in relation to most other vehicles.

Capabilities:

         The Scorpion is not a particularly effective vehicle, though it can fight well enough against other similar units. The tanks main weapon, the Deleon Autocannon can inflict marginal damage against targets at fairly long range but it has the typical tracking problems of any Autocannon at ranges of less than 90 meters.
       The 20mm Gatling gun is a time-proven weapon, giving the Scorpion good defensive firepower with plenty of punch. Though some users of the tank have tried 30 mm machine guns, the Gatling gun's high rate of fire makes larger shells unnecessary. Unlike most tanks of its weight class, the scorpion lacks any SRM racks, which are effective in killing light vehicles. This was done because Quikscell wanted to keep costs down and because the Autocannon has double the range of any short-range missiles.

Deployment

         Widely used in the Lyran Commonwealth, Free Worlds League, and the Federation Expanse, the Scorpion is a very common militia tank. It also often sold to militias outside those regions and is very common in both the Old and New Periphery. It is very possibly the most common name-brand tank in all of known space. Because of its ICE engine and lack of punch, it is rarely used by raiding missions as mobile troops wish to use only vehicles that bring much more firepower than this one.


Type/Model: Scorpion Light Tank (Human Sphere)
Mass: 25 tons
Equipment:   Items Mass
Internal Structure: 15 pts Standard 0 2.50
Engine: 100 I.C.E. 0 6.00
   Cruise MP: 4    
   Flank MP: 6    
Heat Sinks: 0 Single 0 .00
Cockpit & Controls: 0 1.50
Crew: 2 Members 0 .00
Turret Equipment:   0 1.00
Armor Factor: 64 pts Standard 0 4.00

    Internal Armor
    Structure Value
  Front: 3 16
  Left / Right Sides: 3 11/11
  Rear: 3 10
  Turret: 3 16

Weapons & Equipment: Loc Heat Ammo Items Mass
1 Autocannon/5 Turret 0 20 2 9.00
1 Machine Gun Front 0 100 2 1.00
TOTALS:   0   4 25.00
Items & Tons Left:       6 .00

Calculated Factors:
Total Cost: 327,083 C-Bills
Battle Value: 306
Cost per BV: 1,068.9
Weapon Value: 64 / 64 (Ratio = .21 / .21)
Damage Factors:    SRDmg = 5; MRDmg = 3; LRDmg = 1
BattleForce2: MP: 4T,   Armor/Structure: 0 / 3
    Damage PB/M/L: 1/1/1,   Overheat: 0
    Class: GL,   Point Value: 3

Designed with HeavyMetal Vee