Type/Model: |
Bulldog Stealth (Human Sphere) |
Tech: |
Inner Sphere / 3065 |
Config: |
Tracked Vehicle |
Rules: |
Level 3, Standard design |
|
|
Mass: |
60 tons |
Power Plant: |
240 Pitban Fusion |
Cruise Speed: |
43.2 km/h |
Maximum Speed: |
64.8 km/h |
Armor Type: |
Earthwerks Stealth Standard |
Armament:
1 ER Large Laser
3 Streak SRM 2s
3 Machine Guns
1 Guardian ECM
Manufacturer: Quikscell, Bulldog Enterprises
Location: Ares, Prosperina
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
Overview:
Part of Sun-Tzu Liao's Xin Sheng plan, the Steath Bulldog's main laser comprises its primary armament. Able to hit enemies at long range, where its stealth armor is most effective, the short ranged missiles and machine guns are raely called into action. The Sarna Supremacy has begun to use the design ever since capturing Ares, and in the years since the Proserpina Syndicate has acquired the ability to build it as well through a case of industrial espionage.
Type/Model: |
Bulldog Stealth (Human Sphere) |
Mass: |
60 tons |
Equipment: |
|
Items |
Mass |
Internal Structure: |
30 pts Standard |
0 |
6.00 |
Engine: |
240 Fusion |
0 |
11.50 |
Shielding & Trans Equip: |
|
0 |
6.00 |
Cruise MP: |
4 |
|
|
Flank MP: |
6 |
|
|
Heat Sinks: |
12 Single |
0 |
2.00 |
Cockpit & Controls:
| 0 |
3.00 |
Crew: |
4 Members |
0 |
.00 |
Turret Equipment: |
|
0 |
1.00 |
Armor Factor: |
104 pts Standard |
0 |
6.50 |
|
|
Internal |
Armor |
|
|
Structure |
Value |
|
Front: |
6 |
24 |
|
Left / Right Sides: |
6 |
20/20 |
|
Rear: |
6 |
20 |
|
Turret: |
6 |
20 |
Weapons & Equipment: |
Loc |
Heat |
Ammo |
Items |
Mass |
1 ER Large Laser |
Turret |
12 |
|
1 |
5.00 |
3 Streak SRM 2s |
Turret |
0 |
50 |
4 |
5.50 |
3 Machine Guns |
Front |
0 |
100 |
4 |
2.00 |
1 Guardian ECM |
Body |
0 |
|
1 |
1.50 |
TOTALS: |
|
12 |
|
10 |
50.00 |
Items & Tons Left: |
|
|
|
7 |
10.00 |
Calculated Factors: |
Total Cost: |
2,621,600 C-Bills |
Battle Value: |
734 |
Cost per BV: |
3,571.66 |
Weapon Value: |
361 / 323 (Ratio = .49 / .44) |
Damage Factors: |
SRDmg = 18; MRDmg = 7; LRDmg = 2 |
BattleForce2: |
MP: 4T, Armor/Structure: 0 / 4 |
|
Damage PB/M/L: 3/2/1, Overheat: 0 |
|
Class: GH, Point Value: 7 |
|
Specials: ecm |