Class/Model/Name: |
Monolith (Human Sphere) |
Tech: |
Inner Sphere / 2776 |
Vessel Type: |
JumpShip |
Rules: |
Level 3, Standard design |
|
|
Mass: |
380,000 tons |
Length: |
750 meters |
Sail Diameter: |
1,270 meters |
Power Plant: |
Standard |
Safe Thrust: |
0 |
Maximum Thrust: |
0 |
Armor Type: |
Improved Ferro-aluminum |
Armament:
1 NL55
60 LRM 20
30 ER PPC
60 Large Pulse Laser
24 AMS
Manufacturer: Ioto Galactic, Rashpur-Owens Inc.
Location: Alarion, Capella
Overview:
The Monolith is the largest non-combat JumpShip ever built. The 750-meter craft is also the most expensive, and so is only operated by major concerns of the Successor States or Clans. The newest version of the ship was first built in 3095 by the Taurians on Panpour. Still rare, it spawned duplicates in the other two known factories that build them and the Monolith is slowly beginning to take up its new place in the Human Sphere.
The Monolith has a unique docking system that consists of nine standard docking collars mounted on arms. These docking arms are arranged in three groups that form rings around the Monolith's cargo section. These arms enable the Monolith to accommodate even the largest DropShips.
The Monolith's extensive command center is equipped with the latest communication, analysis and simulation equipment. As a result of this superb facility, many Monoliths serve as flagships for invasion fleets and coordinate operations until command is passed to a DropShip in orbit around the target world.
The Monolith also carries a number of additional fuel tanks used to fuel DropShips and fighters on extended campaigns. These extra tanks, along with the vessel's massive cargo bays, make it an ideal base of operations for military use. The heavy weapons grid, including a naval laser, and thick armor plates, make it effective for any valuable cargo, and some interstellar corporations have begun to use them to ensure secure shipping. In addition to the weapons and armor, it carries six small craft, usually 2 fighters and four shuttles.
Class/Model/Name: |
Monolith (Human Sphere) |
Mass: |
380,000 tons |
Equipment: |
|
|
|
|
|
|
Mass |
Power Plant: |
Standard |
4,560.00 |
K-F Hyperdrive: |
*ComStar Standard Drive* (Integrity = 7) |
285,000.00 |
Lithium Fusion Battery: |
|
3,800.00 |
Jump Sail: |
(Integrity = 5) |
81.00 |
Structural Integrity: |
1 |
2,533.50 |
Safe Thrust: |
0 |
|
Maximum Thrust: |
0 |
|
Heat Sinks: |
760 Double |
620.00 |
Fuel & Fuel Pumps: |
|
5,000.00 |
Bridge & Controls: |
|
950.00 |
Fire Control Computers: |
|
472.00 |
Armor Factor: |
127 Improved Ferro-aluminum |
211.00 |
|
|
|
Armor Value |
|
|
|
(Capital Scale) |
|
|
|
|
|
Fore: |
|
24 |
|
|
|
|
|
Fore Left / Right:
| |
21 / 21 |
|
|
|
|
|
Aft Left / Right: |
|
21 / 21 |
|
|
|
|
|
Aft: |
|
19 |
|
|
|
|
Equipment & Options: |
|
|
|
|
|
|
|
Cargo: |
|
|
Bay 1: |
Cargo (1) with 1 door |
11,144.00 |
Bay 2: |
Small Craft (6) with 2 doors |
1,200.00 |
Bay 3: |
Cargo (1) with 1 door |
11,144.50 |
Bay 4: |
Ninth Docking Hard Point (1) |
1,000.00 |
Bay 5: |
1 Gee Transit Drive (1) |
41,040.00 |
|
|
|
DropShip Capacity: |
8 Docking Hardpoints |
8,000 |
Grav Decks: |
|
|
Grav Decks #1 - 2: |
(105-meter diameter) |
200 |
Escape Pods: |
5 (7 tons each) |
35 |
Crew and Passengers: |
|
|
5 Officers (10 minimum) |
|
0.00 |
25 Crew (20 minimum) |
|
0.00 |
30 Bay Personnel |
|
0.00 |
Weapons & Equipment: |
Loc |
SRV |
MRV |
LRV |
ERV |
Heat |
Mass |
1 NL55 |
Nose |
6 |
6 |
6 |
6 |
85 |
1,100.00 |
10 LRM 20(102 rounds) |
Nose |
12(120) |
12(120) |
12(120) |
-- |
60 |
117.00 |
5 ER PPC |
Nose |
5(50) |
5(50) |
5(50) |
-- |
75 |
35.00 |
10 Large Pulse Laser |
Nose |
9(90) |
9(90) |
-- |
-- |
100 |
70.00 |
4 AMS(480 rounds) |
Nose |
-- |
-- |
-- |
-- |
4 |
42.00 |
10 LRM 20(102 rounds) |
FL/R |
12(120) |
12(120) |
12(120) |
-- |
120 |
234.00 |
5 ER PPC |
FL/R |
5(50) |
5(50) |
5(50) |
-- |
150 |
70.00 |
10 Large Pulse Laser |
FL/R |
9(90) |
9(90) |
-- |
-- |
200 |
140.00 |
4 AMS(480 rounds) |
FL/R |
-- |
-- |
-- |
-- |
8 |
84.00 |
10 LRM 20(102 rounds) |
AL/R |
12(120) |
12(120) |
12(120) |
-- |
120 |
234.00 |
5 ER PPC |
AL/R |
5(50) |
5(50) |
5(50) |
-- |
150 |
70.00 |
10 Large Pulse Laser |
AL/R |
9(90) |
9(90) |
-- |
-- |
200 |
140.00 |
4 AMS(480 rounds) |
AL/R |
-- |
-- |
-- |
-- |
8 |
84.00 |
10 LRM 20(102 rounds) |
Aft |
12(120) |
12(120) |
12(120) |
-- |
60 |
117.00 |
5 ER PPC |
Aft |
5(50) |
5(50) |
5(50) |
-- |
75 |
35.00 |
10 Large Pulse Laser |
Aft |
9(90) |
9(90) |
-- |
-- |
100 |
70.00 |
4 AMS(480 rounds) |
Aft |
-- |
-- |
-- |
-- |
4 |
42.00 |
TOTALS: |
|
|
|
|
|
1,519 |
380,000.00 |
Tons Left: |
|
|
|
|
|
|
.00 |
Calculated Factors: |
Total Cost: |
8,872,343,750 C-Bills |
Battle Value: |
19,444 |
Cost per BV: |
456,302.39 |
Weapon Value: |
13,113 (Ratio = .67) |
Damage Factors: |
SRDmg = 1,591; MRDmg = 1,282; LRDmg = 323; ERDmg = 16 |
Maintenance Point Value: |
MPV = 57,040 (16,105 Structure, 14,970 Life Support, 25,965 Weapons) |
Support Points: |
SP = 34,325 (60% of MPV) |
BattleForce2: |
(Not applicable) |