AeroTech 2 Vessel Technical Readout

Class/Model/Name:    Seeker-F (Human Sphere)
Tech: Inner Sphere / 3073
Vessel Type: Spheroid DropShip
Rules: Level 3, Standard design
   
Mass: 3,700 tons
Length: 90 meters
Power Plant: Quad RanTech 720 Standard
Safe Thrust: 5
Maximum Thrust: 8
Armor Type: *Valiant Glaze*
Armament:
5 Valiant Longsword ER Large Laser
2 Valiant Heavy Crossbow LRM 10+Artemis IV
6 Valiant Saber Medium Laser
Manufacturer:    Salvatore Incorporated
   Location:    Layover


Overview:

         The standard transport of the Robinson Republic, the Seeker-F has Valiant Glaze armor, designed to reflect energy weapons off the ship and making it harder to kill. Other than that, the differences between this and the old standard Seeker are minimal. It can easily transport a battalion of light armor, or a company of heavy armor or BattleMechs, and a battalion of infantry. They are also often used to transport bulk goods, and the Seeker-F has become a favorite of shipping services that need a swift transport but lack the resources to purchase a jump-capable transport. Because of this, the Seeker-F is seen throughout the Federation Expanse, in private and government hands.


Class/Model/Name: Seeker-F (Human Sphere)
Mass: 3,700 tons
Equipment:             Mass
Power Plant: Standard 1,202.50
Structural Integrity: 10 74.00
Safe Thrust: 5  
Maximum Thrust: 8  
Heat Sinks: 90 Single .00
Fuel & Fuel Pumps:   215.00
Bridge & Controls:   28.00
Armor Factor: 490 *Valiant Glaze* 28.50

      Armor Value
      (Standard Scale)        
  Fore: 140      
  Left / Right Sides: 120 / 120      
  Aft: 110      

Equipment & Options:              
Cargo:    
   Bay 1: Light Vehicles (to 50T) (36) with 1 door 1,800.00
   Bay 2: Cargo (1) with 1 door 49.00
   Bay 3: Infantry (foot) Platoons (9) with 1 door 45.00
     
Escape Pods: 8 (7 tons each) 56
Crew and Passengers:    
   4 Officers (3 minimum)   0.00
   16 Crew (1 minimum)   0.00
   432 Bay Personnel   0.00

Weapons & Equipment: Loc SRV MRV LRV ERV Heat Mass
1 ER Large Laser FL/R 1(8) 1(8) 1(8) -- 24 10.00
1 LRM 10+Artemis IV(12 rounds) AL/R 1(8) 1(8) 1(8) -- 8 14.00
1 ER Large Laser AL/R 2(18) 1(8) 1(8) -- 24 10.00
   2 Medium Laser           12 4.00
1 ER Large Laser Aft 2(18) 1(8) 1(8) -- 12 5.00
   2 Medium Laser           6 2.00
TOTALS:           86 3,700.00
Tons Left:             .00

Calculated Factors:
Total Cost: 239,032,080 C-Bills
Battle Value: 2,533
Cost per BV: 94,367.19
Weapon Value: 3,602 (Ratio = 1.42)
Damage Factors:    SRDmg = 79; MRDmg = 40; LRDmg = 16; ERDmg = 0
Maintenance Point Value:    MPV = 45,875 (9,508 Structure, 34,625 Life Support, 1,742 Weapons)
Support Points: SP = 24,308 (53% of MPV)
BattleForce2: MP: 5N,   Armor/Structure: 8 / 8
    Damage PB/M/L: 3/2/2,   Overheat: 0
    Class: DM,   Point Value: 25
    Specials:sph