Class/Model/Name: |
Intruder Upgraded (Human Sphere) |
Tech: |
Inner Sphere / 3056 |
Vessel Type: |
Spheroid DropShip |
Rules: |
Level 3, Standard design |
|
|
Mass: |
3,000 tons |
Length: |
69 meters |
Power Plant: |
Standard |
Safe Thrust: |
4 |
Maximum Thrust: |
6 |
Armor Type: |
Standard |
Armament:
7 ER PPC
4 LRM 20+Artemis IV
1 Ultra AC/5
16 Medium Pulse Laser
2 Large Pulse Laser
2 Gauss Rifle
4 SRM 6+Artemis IV
2 ER Large Laser
Manufacturer: Andurien AeroTech, Tharkad AeroSpace Group
Location: Andurien, Tharkad
Overview:
The Intruder Class assault DropShips are designed to carry out raiding or assault operations. Although smaller than Union Class vessels, the Intruder is more heavily armed, which makes it ideal for high-risk combat situations. The Intruder is equally at home fighting in space or on the ground, a capability enhanced by the pair of small-craft bays that allow the DropShip to carry fighters or shuttles.
Although the Intruder is classified as an attack craft, it has facilities for a company of marines, used for boarding operations, ground combat, and to ensure the ship’s security. The craft’s huge cargo bay, capable of holding more than 800 tons of cargo, can be modified to allow the transportation of a company of light vehicles, effectively transforming the vessel into a combined-arms transport. A trio of large training bays provide the marines and crew with facilities for target practice and exercise. The Intruder also has a well-equipped medical facility that comprises an operating theater, intensive care ward, and a dispensary.
The Intruder also carries a sophisticated and well-equipped command center, from which the marine commander can control the activities of his troops and any others operating with them. These extensive facilities rival those of the command versions of the Union and Overlord, although they are best suited to operations involving forces of battalion size or smaller.
Andurien AeroTech, a division of Free Worlds Defense Industries, is the largest producer of the Intruder. Andurien’s production facility was badly damaged during the civil war in the 3030’s, but the Free Worlds League reconstructed the facility, which resumed production in 3046. Initially, the yard simply continued to produce the standard Intruder, but a new version of the Intruder began trials late came out in 3056 and has remained in production ever since. In the 3080s, the Tharkad AeroSpace Group reverse engineered the design from captured Intruders and upgraded their factory to produce it as well.
Class/Model/Name: |
Intruder Upgraded (Human Sphere) |
Mass: |
3,000 tons |
Equipment: |
|
|
|
|
|
|
Mass |
Power Plant: |
Standard |
780.00 |
Structural Integrity: |
22 |
132.00 |
Safe Thrust: |
4 |
|
Maximum Thrust: |
6 |
|
Heat Sinks: |
100 Double |
28.00 |
Fuel & Fuel Pumps: |
|
300.00 |
Bridge & Controls: |
|
23.00 |
Armor Factor: |
1,270 Standard |
74.00 |
|
|
|
Armor Value |
|
|
|
(Standard Scale) |
|
|
|
|
|
Fore: |
|
360 |
|
|
|
|
|
Left / Right Sides:
| |
340 / 340 |
|
|
|
|
|
Aft: |
|
230 |
|
|
|
|
Equipment & Options: |
|
|
|
|
|
|
|
Cargo: |
|
|
Bay 1: |
Infantry (foot) Platoons (3) with 1 door |
15.00 |
Bay 2: |
Fighters (2) with 1 door |
300.00 |
Bay 3: |
Cargo (1) with 1 door |
850.00 |
|
|
|
Escape Pods: |
6 (7 tons each) |
42 |
Crew and Passengers: |
|
|
5 Officers (5 minimum) |
|
0.00 |
25 Crew (0 minimum) |
|
0.00 |
88 Bay Personnel |
|
0.00 |
Weapons & Equipment: |
Loc |
SRV |
MRV |
LRV |
ERV |
Heat |
Mass |
1 ER PPC |
Nose |
1(10) |
1(10) |
1(10) |
-- |
15 |
7.00 |
1 LRM 20+Artemis IV(12 rounds) |
Nose |
2(16) |
2(16) |
2(16) |
-- |
6 |
13.00 |
1 Ultra AC/5(60 rounds) |
Nose |
1(7) |
1(7) |
1(7) |
-- |
2 |
12.00 |
2 Medium Pulse Laser |
Nose |
1(12) |
-- |
-- |
-- |
8 |
4.00 |
1 ER PPC |
FL/R |
1(10) |
1(10) |
1(10) |
-- |
30 |
14.00 |
1 LRM 20+Artemis IV(12 rounds) |
FL/R |
2(16) |
2(16) |
2(16) |
-- |
12 |
26.00 |
1 Large Pulse Laser |
FL/R |
2(21) |
1(9) |
-- |
-- |
20 |
14.00 |
2 Medium Pulse Laser |
|
|
|
|
|
16 |
8.00 |
2 ER PPC |
AL/R |
2(20) |
2(20) |
2(20) |
-- |
60 |
28.00 |
1 Gauss Rifle(16 rounds) |
AL/R |
2(15) |
2(15) |
2(15) |
-- |
2 |
34.00 |
2 SRM 6+Artemis IV(45 rounds) |
AL/R |
2(20) |
-- |
-- |
-- |
16 |
22.00 |
4 Medium Pulse Laser |
AL/R |
2(24) |
-- |
-- |
-- |
32 |
16.00 |
1 LRM 20+Artemis IV(12 rounds) |
Aft |
2(16) |
2(16) |
2(16) |
-- |
6 |
13.00 |
2 ER Large Laser |
Aft |
2(16) |
2(16) |
2(16) |
-- |
24 |
10.00 |
2 Medium Pulse Laser |
Aft |
1(12) |
-- |
-- |
-- |
8 |
4.00 |
TOTALS: |
|
|
|
|
|
257 |
3,000.00 |
Tons Left: |
|
|
|
|
|
|
.00 |
Calculated Factors: |
Total Cost: |
377,473,600 C-Bills |
Battle Value: |
6,533 |
Cost per BV: |
57,779.52 |
Weapon Value: |
9,710 (Ratio = 1.49) |
Damage Factors: |
SRDmg = 251; MRDmg = 118; LRDmg = 40; ERDmg = 0 |
Maintenance Point Value: |
MPV = 31,622 (13,812 Structure, 13,700 Life Support, 4,110 Weapons) |
Support Points: |
SP = 34,325 (109% of MPV) |
BattleForce2: |
MP: 4N, Armor/Structure: 21 / 21 |
|
Damage PB/M/L: 13/7/6, Overheat: 0 |
|
Class: DM, Point Value: 65 |
|
Specials:sph |