Type/Model: |
Infantry Fighting Vehicle (Human Sphere) |
Tech: |
Inner Sphere / 2000 |
Config: |
Tracked Vehicle |
Rules: |
Level 1-FA, Standard design |
|
|
Mass: |
4 tons |
Power Plant: |
10 I.C.E. |
Cruise Speed: |
21.6 km/h |
Maximum Speed: |
32.4 km/h |
Armor Type: |
Standard |
Armament:
1 Machine Gun
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
Overview:
In modern times, the average military table of organization and equipment (TO&E) features listings of BattleMech, aerospace fighter, and conventional vehicle forces in the grossest of possible terms, often overlooking the supporting vehicular apparatus beyond the main battle tanks, fighters, and other combat units. While this is hardly news to most people, the fact remains that even a mention of motorized or mechanized conventional infantry tends to overlook the actual means by which many infantry units are indeed mobilized. Often, such troops are comprised of a combination of smaller vehicles-unarmored jeeps and military motorcycles-built not so much for raw speed, but to transport squads of infantry in tight formations on the modern battlefield, or amid the winding streets of an urban maze. These "Infantry Fighting Vehicles", usually mounting a heavy machine gun for anti-infantry work, have been used for over a thousand years and will never fade away as long as men continue to fight.
Type/Model: |
Infantry Fighting Vehicle (Human Sphere) |
Mass: |
4 tons |
Const. Options: |
Fractional Accounting |
Equipment: |
|
Items |
Mass |
Internal Structure: |
5 pts Standard |
0 |
.40 |
Engine: |
10 I.C.E. |
0 |
1.00 |
Cruise MP: |
2 |
|
|
Flank MP: |
3 |
|
|
Heat Sinks: |
0 Single |
0 |
.00 |
Cockpit & Controls:
| 0 |
.20 |
Crew: |
1 Members |
0 |
.00 |
Turret Equipment: |
|
0 |
.05 |
Armor Factor: |
8 pts Standard |
0 |
.50 |
|
|
Internal |
Armor |
|
|
Structure |
Value |
|
Front: |
1 |
2 |
|
Left / Right Sides: |
1 |
2/2 |
|
Rear: |
1 |
1 |
|
Turret: |
1 |
1 |
Weapons & Equipment: |
Loc |
Heat |
Ammo |
Items |
Mass |
1 Machine Gun |
Turret |
0 |
100 |
2 |
1.00 |
Infantry Bay |
Body |
0 |
|
1 |
.85 |
TOTALS: |
|
0 |
|
3 |
4.00 |
Items & Tons Left: |
|
|
|
2 |
.00 |
Calculated Factors: |
Total Cost: |
18,113 C-Bills |
Battle Value: |
33 |
Cost per BV: |
548.89 |
Weapon Value: |
0 / 0 (Ratio = .00 / .00) |
Damage Factors: |
SRDmg = 1; MRDmg = 0; LRDmg = 0 |
BattleForce2: |
MP: 2T, Armor/Structure: 0 / 0 |
|
Damage PB/M/L: -/-/-, Overheat: 0 |
|
Class: GL, Point Value: 0 |
|
Specials: tran0 |