BattleMech Technical Readout

Type/Model: War Dog C (Human Sphere)
Tech: Clan / 3055
Config: Biped BattleMech
Rules: Level 2, Standard design
   
Mass: 75 tons
Chassis: BLKWL-55wrdg Standard
Power Plant: 300 Vlar XL Fusion
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: None
   Jump Capacity: 0 meters
Armor Type: StarSlab 600 Ferro-Fibrous
Armament:
1 Reaper Gauss Rifle
1 Swift Lightning Large Pulse Laser
2 Black Cat Streak SRM 6s
2 Swift Lightning Medium Pulse Lasers
1 Swift Lightning Small Pulse Laser
1 Hat Trick Anti-Missile System
1 CherrySeed Guardian ECM Suite
Manufacturer:    Blackwell Heavy Industries
   Location:    Outreach
Communications System:    Pauley-Bronson Z
Targeting & Tracking System: Winston Sidewinder


Overview:

         The War Dog class BattleMech has been almost 300 years in the making. Originally designed for use by the SLDF, the plans and prototype chassis were removed from Terra shortly before the fall of the Star League. Only scant references to the design remained until 3052, when Snord's Irregulars, then a Federated Commonwealth mercenary unit, captured a long-lost SLDF base in the Dark Nebula.
         The base, known as Camelot Command, has been under their protection ever since, serving first as a raiding base and then as the permanent headquarters of what came to be known as Clan Snord. While refitting the base, Snord's Irregulars recovered several chassis for the War Dog, as well as a complete set of blueprints. They smuggled the chassis back to the Federated Commonwealth during a resupply run, though Rhonda Snord made certain that the blueprints arrived at Outreach unopened.
         The engineers at Blackwell realized the value of the design and began work on an extended production run of the War Dog. It sold well, and during the Dragoon Civil War of 3055 several of them fought on Jaime Wolf's side. They helped to shatter the Elson's challenge, despite their "mere" Star League tech, and Jaime ordered Blackwell to upgrade the design using Clan technology. The result was nothing short of impressive.

Capabilities:

         The key to the success of this heavy 'Mech is its heavy armor protection. With more than twelve tons of ferro-fibrous armor, the War Dog can weather heavy fire-power. Added to this is the Hat Trick anti-missile system mounted on the forward right torso which can easily bring down entire incoming missile salvos.
         The firepower of the 'Mech is based on the Reaper Gauss rifle, and supplemented by a Swift Lightning large pulse laser. The War Dog also carries two medium pulse lasers for close-fire support. A small pulse laser is rear mounted on the head of this 'Mech for anti-Elemental support. The War Dog C differs from the original by carrying 6 Black Cat Streak missile tubes in the upper legs of the 'Mech where the Star League version had single-shot twin tubes. This makes the design far more dangerous while the ammunition remains.
         One of the most distinctive features of this 'Mech is that its right arm has more armor protection than its left. This imbalance requires that a 'Mech pilot practice some gyro balancing, but it also offers exceptional protection to the War Dog's Gauss rifle, the most powerful weapon it mounts. Though the weapon arm is more heavily shielded, it appears roughly the same size and shape as its weaker companion.

Deployment

         The original War Dog served in Great Houses, mercenary forces, fought on Solaris, and even the Word of Blake purchased some before the Dragoons blacklisted them. Few of these survived the Jihad and most that did have been upgraded to match the Dragoon version. Still supported by the Dragoons, and sold to any member of the Allied Mercenary Command that wants them, the powerful War Dog C is built to this day and has seen action throughout the Human Sphere.


Type/Model: War Dog C (Human Sphere)
Mass: 75 tons
Equipment:   Crits Mass
Internal Structure: 114 pts Standard 0 7.50
Engine: 300 XL 10 9.50
   Walking MP: 4    
   Running MP: 6    
   Jumping MP: 0    
Heat Sinks: 12 Double [24] 0 2.00
Gyro:   4 3.00
Cockpit, Life Support, Sensors: 5 3.00
Actuators: L: Sh+UA+LA+H, R: Sh+UA+LA 15 .00
Armor Factor: 215 pts Ferro-Fibrous 7 11.50
   (Armor Crit Loc: 2 LA, 5 LT)

    Internal Armor
    Structure Value
  Head: 3 9
  Center Torso: 23 36
  Center Torso (Rear):   10
  L/R Side Torso: 16 23/23
  L/R Side Torso (Rear):   9/9
  L/R Arm: 12 16/24
  L/R Leg: 16 28/28

Weapons & Equipment: Loc Heat Ammo Crits Mass
1 Gauss Rifle RA 1 40 11 17.00
   (Ammo Loc: 3 LT, 2 RT)
1 Large Pulse Laser LA 10   2 6.00
1 Streak SRM 6 RL 4   2 3.00
1 Streak SRM 6 LL 4 30 4 5.00
   (Ammo Loc: 1 LT, 1 RT)
1 Medium Pulse Laser RA 4   1 2.00
1 Medium Pulse Laser LT 4   1 2.00
1 Small Pulse Laser HD(R) 2   1 1.00
1 Anti-Missile System RT 1 24 2 1.50
   (Ammo Loc: 1 RT)
1 ECM Suite CT 0   1 1.00
TOTALS:   30   66 75.00
Crits & Tons Left:       12 .00

Calculated Factors:
Total Cost: 16,404,500 C-Bills
Battle Value: 2,505
Cost per BV: 6,548.7
Weapon Value: 3,617 / 3,277 (Ratio = 1.44 / 1.31)
Damage Factors:    SRDmg = 51; MRDmg = 32; LRDmg = 13
BattleForce: MP: 4,   Armor/Structure: 5/4
    Damage PB/M/L: 8/6/2,   Overheat: 0
    Class: MH,   Point Value: 25
    Specials: ecm

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